Archive for objective-c

Getting Cocos 1.x / Kobold2D to work with the latest CocosBuilder

Posted in Development, How To, Programming, Rant with tags , , , , , on 2012/03/30 by Adam Griffiths

CocosBuilder is a brilliant tool that helps you rapidly develop Cocos2D applications.

But the latest versions require the Cocos 2.x branch.

Some of us are stuck with Cocos 1.x for the time being. So let’s figure out how to get things going.

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Animation support for CCTMXTiledMap

Posted in Development, Programming with tags , , , , , on 2012/03/07 by Adam Griffiths

I spent today learning Objective-C and working on a small module for one of our up and coming projects.

The outcome of this was CCAnimatedTMXTiledMap. A class that adds animation support to CCTMXTiledMap in Cocos2D-iphone / Kobold2D.

Twisted Pair are true believers in support Open Source and as such we’ve published the source code to our Github repository.

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